After a secondary research, we did an ideation session. Concept topics varied from Global Warming to Education. Critique sessions, discussions and dot voting helped us to narrow down to the theme of Space junk. My teammate, Rachel, helped us to bring a more detailed understanding by backing our concept up with certain facts from various resources (lit review).
So the initial idea was to make players collect trash by controlling a spaceship using physical and digital inputs. Each of the trash type will be represented by simple shape. For example, glass—square. To collect specific piece users would need to activate controller for the corresponding shape.
To control spaceship we decided to use balance board, but we had to figure out what type of input to use for trash collecting. In general, we were looking into using these two different types of interactions: